"Forge your pulse. Burn the chain. Bleed the stars."
Irlan is a land of volcanic peaks, scarred mesas, and ancient flame — the ancestral kingdom of the Irlathi, whose blood burns with Breathform mastery. The Irlathi hold a brutal and elegant martial culture, steeped in the rhythm of the Pulse Chain Doctrine — the fusion of motion, breath, and flame. Though allied at times with Kaedrith, Irlan remains fiercely independent, its clans and martial houses wielding power through steel, scar, and ritual flame.

☾ Geography & Environment
Climate: Volcanic highlands; arid plateaus; deep geothermal river networks.
Notable Locations:
- Ali-Kai (Capital): City of obsidian bridges and flameforged arenas.
- The Crucible Spires: Training citadels for Pulse Chain warriors.
- Burnt Vein Canyon: Blood-dueling site of ancient house feuds.
- Forgeheart Vaults: Hidden halls of Irlathi mechcraft and enchanted weaponry.
☾ Culture & People
Dominant Races: Irlathi (Fire Elves); Veydrathi bloodlines closely entwined; occasional Kasherni smith enclaves.
Religion:
- Ritual reverence of the Pulse — the living Breathform of flame and motion.
- Ancestor veneration through battle rites.
- Some Houses practice Kaelvyrn-cult syncretism, honoring the Dragon God as the first Pulse-Chain Master.
Social Structure:
- Ruled by a council of Forgeblood Clans.
- Martial Houses dominate politics; bloodduels and honor duels common.
- High respect for mechcrafters and augmented warriors — modern Irlan blends magic with advanced steampunk tech.
Factions:
- Irlathi Forgeblood Houses — various noble lines bound by Pulse mastery.
- Veydrathi Noble Houses — close political and blood ties through marriage alliances.
- Special Forces training recruits from Kaedrith often trained in Irlan's elite units.
☾ Magic & Combat
Common Magic:
- Fire, Lightning, Ash Breathforms.
- Pulse-linked enchantments — weapons, armor, implants that sync to the warrior’s rhythm.
- Combat augments fused with traditional Breathform casting — bio-alchemy and mechcraft fusion highly developed.
Combat Styles:
- Pulse Chain Doctrine — core martial style of Irlan.
- Pulse-Chain + Flowing Hybrids — practiced by street fighters and augmented warriors (Darikai, Thyran).
- Sovereign Pulse / Augment-Chain — rare elite style among mechcrafters and royal guards.

☾ History & Legends
Irlan traces its lineage to the first children of flame and earth — early allies of Kaelvyrn before his fall. The Irlathi evolved their Pulse Chain Doctrine from ancient dragon dance forms and volcanic Breathform rituals. During the Ashwake Era, Irlan’s warriors were both feared and courted by Kaedrith. In the Golden Age, its smiths and augmented champions helped forge the hybrid Bloodguard of Queen Allan’s reign. To this day, Irlan’s reputation as a warrior kingdom remains unmatched in direct combat disciplines.
☾ Current Status
Ruler: Council of the Forgeblood Clans.
Irlan maintains nominal alliance with Kaedrith but refuses full submission:
- Independent foreign policy; trains elite units for hire to multiple factions.
- Key supplier of advanced Breathform-synced weapons to Veydrathi and Kaelvyrn-linked forces.
- Occasional internal instability due to House rivalries and blood-feud cycles.
☾ Threats & Oddities
- Flame-warped Pulse Wraiths — echoes of failed Pulse Chain adepts haunting the deeper canyons.
- Rogue mechcrafters experimenting with forbidden Pulse/Mask fusion.
- Growing influence of Driftline Pact agents seeking access to Irlathi memory-tech.
- Rumors of a First Pulse Forge buried beneath Ali-Kai — source of primal Breathform resonance.
- Kaelvyrn cult cells pursuing the perfection of Coilbound Rite within the Crucible Spires.

☾ Connected Links
Characters:
Kinasu Minaeza Darikai Thyran DuselFactions:
Creatures:
Fireskull Vexcat Tethered Maw