"Between tide and flame, between breath and thread — we remember."
Avereth is a lone island barrier between North and South — a haven of lost knowledge, recursion scholars, and those too dangerous or too valuable for the warring kingdoms to claim. Beneath its shattered libraries and thread-bound spires, forbidden studies of Sliver, Mask & Card, and recursion flow unchecked. Avereth stands neutral in name, but within its depths the threads of fate are knotted tighter than anywhere else in Aethros.

☾ Geography & Environment
Climate: Wind-swept cliffs; deep misted valleys; tide-locked coves; recursion-warped inner island.
Notable Locations:
- Avereth City: The central refuge-city — part scholar enclave, part pirate freeport, part recursion lab.
- Threadspire Archive: Fractured library where forbidden Mask & Card lore is hoarded.
- Grey Mirror Vale: A recursion-distorted valley — used for dangerous Threadwalker experiments.
- The Hollow Step Market: Black market for recursion, Sliver, and Thread artifacts.
☾ Culture & People
Dominant Races: Mixed — Emserai, Nyrraheli, Ishvahni, Seraveth exiles, Eithari scholars, Driftline Pact agents, Veydrathi fugitives.
Religion:
- Fragmented Driftline veneration — focused on memory, recursion, and thread manipulation.
- Secretive Sliver cults — some venerating Sliver as the Breath Between all things.
- Loose ancestor reverence — varies by scholar line and Pact house.
Social Structure:
- No central ruler — ruled in practice by a loose Scholars’ Accord.
- Threadborn agents operate openly here.
- Neutral zone — no external kingdom or faction claims direct authority.
- Highly permissive toward forbidden studies — recursion and Sliver research are core to Avereth’s power.
Factions:
- Threadborn Initiative — openly active.
- Driftline Pact — strong presence.
- Independent recursion researchers and rogue Pact lines.
- Underground Sliver cults — factioned and unstable.
☾ Magic & Combat
Common Magic:
- Air, Water, Wyrd, Sliver Breathforms.
- Thread Manipulation — using Mask & Card resonance through recursion loops.
- Sliver Synthesis — blending Breathform casting with Sliver recursion mechanics.
Combat Styles:
- Threadwalker Techniques — unique recursion-based movement and attack forms.
- Mirrorwalker Deck Combat — utilized by Sarena and certain Driftline elite.
- Reality Tuning — advanced recursion and barrier techniques (Kazmund).

☾ History & Legends
Originally a Pact refuge in the pre-Sundering era, Avereth became a sanctuary for recursion scholars and forbidden Breathform researchers during the First and Second Sundering. Its neutrality was solidified when even Kaedrith and Tanal found it easier to trade with Avereth than to fight over it. In the modern era, Avereth remains the single most important neutral ground for recursion and Thread study — a volatile hub where anyone might walk free, provided they offer something of equal value in trade or knowledge.
☾ Current Status
Ruler: Scholars’ Accord — a loose council of recursion and Threadborn elders.
Current dynamics:
- Threadborn Initiative rapidly expanding influence — using Avereth as staging ground.
- Driftline Pact elders growing uneasy about Sliver cult expansion.
- Sliver anomalies increasing across Grey Mirror Vale and deep archive sectors.
- Rising number of rogue Seraveth recursion researchers arriving from Tanal.
☾ Threats & Oddities
- Thread-Eater — recursion-linked entity preying on Pact and Threadborn adepts.
- Recursive collapse zones — unpredictable spatial distortions emerging island-wide.
- Sliver-bound recursion cults disrupting memory stability across key archive sectors.
- Grey Mirror Vale anomalies — drawing rogue reality-walkers and recursion-obsessed mages.
- Flickering recursion echoes of pre-Sundering Pact scholars — may be dangerous.

☾ Connected Links
Characters:
Arii Flip & Pall Kazmund SarenaFactions:
Threadborn Initiative Driftline PactCreatures:
Thread-Eater Nhaar'Kezhul the Tidebound Leviathan Oracle’s Driftling